open source pkg v1

This commit is contained in:
Vijay Yadev
2020-08-04 19:12:31 -04:00
parent bef213dba9
commit c389fc2c47
3708 changed files with 1624220 additions and 1 deletions

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
</startup>
</configuration>

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<Application x:Class="OpenFaceOffline.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:OpenFaceOffline"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY
//
// BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT.
// IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE.
//
// License can be found in OpenFace-license.txt
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace 2.0: Facial Behavior Analysis Toolkit
// Tadas Baltrušaitis, Amir Zadeh, Yao Chong Lim, and Louis-Philippe Morency
// in IEEE International Conference on Automatic Face and Gesture Recognition, 2018
//
// Convolutional experts constrained local model for facial landmark detection.
// A. Zadeh, T. Baltrušaitis, and Louis-Philippe Morency,
// in Computer Vision and Pattern Recognition Workshops, 2017.
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-specific normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
namespace OpenFaceOffline
{
public class FpsTracker
{
public TimeSpan HistoryLength { get; set; }
public FpsTracker()
{
HistoryLength = TimeSpan.FromSeconds(2);
}
private Queue<DateTime> frameTimes = new Queue<DateTime>();
private void DiscardOldFrames()
{
while (frameTimes.Count > 0 && (MainWindow.CurrentTime - frameTimes.Peek()) > HistoryLength)
frameTimes.Dequeue();
}
public void AddFrame()
{
frameTimes.Enqueue(MainWindow.CurrentTime);
DiscardOldFrames();
}
public double GetFPS()
{
DiscardOldFrames();
if (frameTimes.Count == 0)
return 0;
return frameTimes.Count / (MainWindow.CurrentTime - frameTimes.Peek()).TotalSeconds;
}
}
}

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<Window x:Class="OpenFaceOffline.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
xmlns:Sys="clr-namespace:System;assembly=mscorlib"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:OpenFaceOffline"
xmlns:OpenFaceOffline="clr-namespace:OpenFaceOffline"
mc:Ignorable="d"
Title="OpenFace offline" Height="500" Width="1300" MinWidth="700" MinHeight="350" Closing="Window_Closing" WindowStartupLocation="CenterScreen">
<Grid Name="MainGrid">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="2.1*"/>
<ColumnDefinition Width="0.8*"/>
<ColumnDefinition Width="1*"/>
<ColumnDefinition Width="1.6*"/>
<ColumnDefinition Width="0.01*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="20"/>
<RowDefinition Height="3*" MinHeight="220"/>
<RowDefinition Height="0.4*"/>
<RowDefinition Height="auto"/>
</Grid.RowDefinitions>
<Menu IsMainMenu="True" Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="5">
<MenuItem Header="File">
<MenuItem Header="Open video(s)" Click="videoFileOpenClick">
</MenuItem>
<MenuItem Header="Open image directory (as sequence)" Click="imageSequenceFileOpenClick">
</MenuItem>
<MenuItem Header="Open image(s)" Click="individualImageFilesOpenClick">
</MenuItem>
<MenuItem Header="Open image directory" Click="individualImageDirectoryOpenClick">
</MenuItem>
<MenuItem Header="Open webcam" Click="openWebcamClick">
</MenuItem>
</MenuItem>
<MenuItem Name="RecordingMenu" Header="Record" >
<MenuItem IsCheckable="True" Header="Record AUs" IsChecked="{Binding RecordAUs}"/>
<MenuItem IsCheckable="True" Header="Record pose" IsChecked="{Binding RecordPose}"/>
<MenuItem IsCheckable="True" Header="Record 2D landmarks" IsChecked="{Binding Record2DLandmarks}" />
<MenuItem IsCheckable="True" Header="Record gaze" IsChecked="{Binding RecordGaze}"/>
<MenuItem IsCheckable="True" Header="Record 3D landmarks" IsChecked="{Binding Record3DLandmarks}"/>
<MenuItem IsCheckable="True" Header="Record HOG" IsChecked="{Binding RecordHOG}"/>
<MenuItem IsCheckable="True" Header="Record model parameters" IsChecked="{Binding RecordModelParameters}" />
<MenuItem IsCheckable="True" Header="Record aligned faces" IsChecked="{Binding RecordAligned}"/>
<MenuItem IsCheckable="True" Header="Record tracked images/videos" IsChecked="{Binding RecordTracked}"/>
</MenuItem>
<MenuItem Name="SettingsMenu" Header="Recording settings">
<MenuItem Name="OutputLocationItem" Header="Set output location..." Click="OutputLocationItem_Click" ></MenuItem>
<MenuItem Header="Set output image size..." Click="setOutputImageSize_Click"></MenuItem>
<MenuItem IsCheckable="True" Header="Mask aligned image" IsChecked="{Binding MaskAligned}"/>
</MenuItem>
<MenuItem Name="AUSetting" Header="OpenFace settings" >
<MenuItem IsCheckable="True" Header="Use dynamic AU models" IsChecked="{Binding DynamicAUModels}"/>
<MenuItem Header="Set Camera parameters..." Click="setCameraParameters_Click"/>
</MenuItem>
<MenuItem Header="View">
<MenuItem IsCheckable="True" Header="Show Video" Click="VisualisationChange" IsChecked="{Binding ShowTrackedVideo}"/>
<MenuItem IsCheckable="True" Header="Show Appearance" Click="VisualisationChange" IsChecked="{Binding ShowAppearance}"/>
<MenuItem IsCheckable="True" Header="Show Geometry" Click="VisualisationChange" IsChecked="{Binding ShowGeometry}"/>
<MenuItem IsCheckable="True" Header="Show AUs" Click="VisualisationChange" IsChecked="{Binding ShowAUs}"/>
</MenuItem>
<MenuItem Header="Face Detector" Name="FaceDetectorMenu">
<MenuItem x:Name="FaceDetHaar" Header="OpenCV (Haar)" IsCheckable="true" IsChecked="{Binding DetectorHaar}" Click="ExclusiveMenuItem_Click"></MenuItem>
<MenuItem x:Name="FaceDetHOG" Header="dlib (HOG-SVM)" IsCheckable="true" IsChecked="{Binding DetectorHOG}" Click="ExclusiveMenuItem_Click"></MenuItem>
<MenuItem x:Name="FaceDetCNN" Header="OpenFace (MTCNN)" IsCheckable="true" IsChecked="{Binding DetectorCNN}" Click="ExclusiveMenuItem_Click"></MenuItem>
</MenuItem>
<MenuItem Header="Landmark Detector" Name="LandmarkDetectorMenu">
<MenuItem x:Name="LandmarkDetCLM" Header="CLM" IsCheckable="true" IsChecked="{Binding LandmarkDetectorCLM}" Click="ExclusiveMenuItem_Click"></MenuItem>
<MenuItem x:Name="LandmarkDetCLNF" Header="CLNF" IsCheckable="true" IsChecked="{Binding LandmarkDetectorCLNF}" Click="ExclusiveMenuItem_Click"></MenuItem>
<MenuItem x:Name="LandmarkDetCECLM" Header="CE-CLM" IsCheckable="true" IsChecked="{Binding LandmarkDetectorCECLM}" Click="ExclusiveMenuItem_Click"></MenuItem>
</MenuItem>
</Menu>
<Border Grid.Row="1" Grid.Column="4">
<Label></Label>
</Border>
<Border Name="VideoBorder" Grid.Row="1" Grid.Column="0" BorderBrush="Black" BorderThickness="1" Background="LightGray" Margin="5,5,0,0">
<OpenFaceOffline:OverlayImage x:Name="overlay_image" />
</Border>
<GroupBox Name="AppearanceBorder" Grid.Row="1" Grid.Column="1" BorderBrush="Black" BorderThickness="1" MinHeight="100">
<GroupBox.Header>
Appearance features
</GroupBox.Header>
<Grid HorizontalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="auto"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Border Grid.Row="0">
<OpenFaceOffline:SimpleImage x:Name="AlignedFace" MaxHeight="150"/>
</Border>
<Border Grid.Row="1">
<OpenFaceOffline:SimpleImage x:Name="AlignedHOG" MaxHeight="150"/>
</Border>
</Grid>
</GroupBox>
<GroupBox Name="GeometryBorder" Grid.Row="1" Grid.Column="2" BorderBrush="Black" BorderThickness="1" MinHeight="100">
<GroupBox.Header>
Geometry features
</GroupBox.Header>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<StackPanel Orientation="Vertical" Grid.Row="0" >
<StackPanel Orientation="Horizontal" VerticalAlignment="Center" HorizontalAlignment="Center">
<StackPanel Width="120" >
<Label Name="headOrientationLabel" FontSize="18" HorizontalContentAlignment="Left">Orientation</Label>
<StackPanel Orientation="Horizontal">
<Label Margin="5,0,0,0" FontSize="12" Width="60" HorizontalContentAlignment="Left">Turn:</Label>
<Label Name="YawLabel" FontSize="12" MinWidth="30" HorizontalContentAlignment="Right">0°</Label>
</StackPanel>
<StackPanel Orientation="Horizontal">
<Label Margin="5,0,0,0" FontSize="12" Width="60" HorizontalContentAlignment="Left">Up/down:</Label>
<Label Name="PitchLabel" FontSize="12" Width="30" HorizontalContentAlignment="Right">0°</Label>
</StackPanel>
<StackPanel Orientation="Horizontal">
<Label Margin="5,0,0,0" FontSize="12" Width="60" HorizontalContentAlignment="Left">Tilt:</Label>
<Label Name="RollLabel" FontSize="12" Width="30" HorizontalContentAlignment="Right">0°</Label>
</StackPanel>
</StackPanel>
<Line X1="0" X2="0" Y1="20" Y2="90" Width="2" Stroke="Gray"></Line>
<StackPanel>
<Label Name="headPoseLabel" FontSize="18" HorizontalContentAlignment="Left">Pose</Label>
<StackPanel Orientation="Horizontal">
<Label Margin="5,0,0,0" FontSize="12" HorizontalContentAlignment="Left" Width="20">X:</Label>
<Label Name="XPoseLabel" FontSize="12" HorizontalContentAlignment="Right" Width="50">0 mm</Label>
</StackPanel>
<StackPanel Orientation="Horizontal">
<Label Margin="5,0,0,0" FontSize="12" HorizontalContentAlignment="Left" Width="20">Y:</Label>
<Label Name="YPoseLabel" FontSize="12" HorizontalContentAlignment="Right" Width="50">0 mm</Label>
</StackPanel>
<StackPanel Orientation="Horizontal">
<Label Margin="5,0,0,0" FontSize="12" HorizontalContentAlignment="Left" Width="20">Z:</Label>
<Label Name="ZPoseLabel" FontSize="12" HorizontalContentAlignment="Right" Width="50">0 mm</Label>
</StackPanel>
</StackPanel>
</StackPanel>
<StackPanel>
<StackPanel Width="120" >
<Label Name="gazePanelLabel" FontSize="18" HorizontalContentAlignment="Left">Gaze</Label>
<StackPanel Orientation="Horizontal">
<Label Margin="5,-5,0,0" FontSize="12" Width="60" HorizontalContentAlignment="Left">Left-right:</Label>
<Label Margin="0,-5,0,0" Name="GazeXLabel" FontSize="12" MinWidth="30" HorizontalContentAlignment="Right">0</Label>
</StackPanel>
<StackPanel Orientation="Horizontal">
<Label Margin="5,-5,0,0" FontSize="12" Width="60" HorizontalContentAlignment="Left">Up/down:</Label>
<Label Margin="0,-5,0,0" Name="GazeYLabel" FontSize="12" Width="30" HorizontalContentAlignment="Right">0</Label>
</StackPanel>
</StackPanel>
</StackPanel>
</StackPanel>
<StackPanel Grid.Row="1" VerticalAlignment="Center">
<OpenFaceOffline:MultiBarGraph x:Name="nonRigidGraph" HorizontalAlignment="Center" MinHeight="100"/>
<Label HorizontalAlignment="Center">Non rigid parameters</Label>
</StackPanel>
</Grid>
</GroupBox>
<GroupBox Name="ActionUnitBorder" Grid.Row="1" Grid.Column="3" BorderBrush="Black" BorderThickness="1" MinHeight="100">
<GroupBox.Header>
Action Units
</GroupBox.Header>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
<GroupBox>
<GroupBox.Header>
Classification
</GroupBox.Header>
<OpenFaceOffline:MultiBarGraphHorz x:Name="auClassGraph" HorizontalAlignment="Center" MinWidth="100"/>
<!--"<StackPanel Name="AU_classes_panel">
</StackPanel>-->
</GroupBox>
<GroupBox>
<GroupBox.Header>
Regression
</GroupBox.Header>
<OpenFaceOffline:MultiBarGraphHorz x:Name="auRegGraph" HorizontalAlignment="Center" MinWidth="100"/>
</GroupBox>
</StackPanel>
</GroupBox>
<StackPanel Grid.Row="2" Grid.Column="0" Orientation="Horizontal" HorizontalAlignment="Center">
<Button VerticalAlignment="Top" IsEnabled="False" Click="PauseButton_Click" Name="PauseButton">Pause</Button>
<Button VerticalAlignment="Top" IsEnabled="False" Click="StopButton_Click" Name="StopButton">Stop</Button>
<Button VerticalAlignment="Top" IsEnabled="False" Click="SkipButton_Click" Name="NextFrameButton">>> 1</Button>
<Button VerticalAlignment="Top" IsEnabled="False" Click="SkipButton_Click" Name="NextFiveFramesButton">>> 5</Button>
</StackPanel>
</Grid>
</Window>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A4760F41-2B1F-4144-B7B2-62785AFFE79B}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenFaceOffline</RootNamespace>
<AssemblyName>OpenFaceOffline</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\..\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>..\..\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>logo1.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.WindowsAPICodePack, Version=1.1.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\WindowsAPICodePack-Core.1.1.2\lib\Microsoft.WindowsAPICodePack.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.WindowsAPICodePack.Shell, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\WindowsAPICodePack-Shell.1.1.1\lib\Microsoft.WindowsAPICodePack.Shell.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="FpsTracker.cs" />
<Compile Include="UI_items\BarGraph.xaml.cs">
<DependentUpon>BarGraph.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\BarGraphHorizontal.xaml.cs">
<DependentUpon>BarGraphHorizontal.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\CameraParametersEntry.xaml.cs">
<DependentUpon>CameraParametersEntry.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\CameraSelection.xaml.cs">
<DependentUpon>CameraSelection.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\MultiBarGraph.xaml.cs">
<DependentUpon>MultiBarGraph.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\MultiBarGraphHorz.xaml.cs">
<DependentUpon>MultiBarGraphHorz.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\NumberEntryWindow.xaml.cs">
<DependentUpon>NumberEntryWindow.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\OverlayImage.xaml.cs">
<DependentUpon>OverlayImage.xaml</DependentUpon>
</Compile>
<Compile Include="UI_items\SimpleImage.xaml.cs">
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</Compile>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
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<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
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<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
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<Page Include="UI_items\BarGraph.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
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<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="packages.config">
<SubType>Designer</SubType>
</None>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\lib\local\CppInerop\CppInerop.vcxproj">
<Project>{78196985-ee54-411f-822b-5a23edf80642}</Project>
<Name>CppInerop</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Resource Include="logo1.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>xcopy /I /E /Y /D "$(ProjectDir)logo1.ico" "$(ProjectDir)$(OutDir)"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenFaceOffline")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("OpenFaceOffline")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OpenFaceOffline.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenFaceOffline.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OpenFaceOffline.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@@ -0,0 +1,17 @@
<UserControl x:Class="OpenFaceOffline.BarGraph"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="100" d:DesignWidth="100">
<StackPanel HorizontalAlignment="Center" >
<Border Name="barContainerPos" Background="PowderBlue" Width="32" DockPanel.Dock="Top" MinHeight="50">
<Rectangle Name="barPos" Fill="CadetBlue" Height="0" VerticalAlignment="Bottom"/>
</Border>
<Border Name="barContainerNeg" Background="PowderBlue" Width="32" MinHeight="50">
<Rectangle Name="barNeg" Fill="CadetBlue" Height="0" VerticalAlignment="Top"/>
</Border>
</StackPanel>
</UserControl>

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System.Windows.Controls;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for BarGraph.xaml
/// </summary>
public partial class BarGraph : UserControl
{
private double targetValue = 0;
public BarGraph()
{
InitializeComponent();
}
public void SetValue(double value)
{
targetValue = 1.5 * value;
if (targetValue > 0)
{
if (targetValue > barContainerPos.ActualHeight)
targetValue = barContainerPos.ActualHeight;
barPos.Height = targetValue;
barNeg.Height = 0;
}
if (targetValue < 0)
{
if (-targetValue > barContainerNeg.ActualHeight)
targetValue = -barContainerNeg.ActualHeight;
barPos.Height = 0;
barNeg.Height = -targetValue;
}
}
}
}

View File

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<UserControl x:Class="OpenFaceOffline.BarGraphHorizontal"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="30" d:DesignWidth="200">
<StackPanel VerticalAlignment="Center" Orientation="Horizontal" HorizontalAlignment="Left" >
<Label Name="Label" FontSize="10" Width="120">AU name</Label>
<Border Name="barContainerPos" Background="PowderBlue" Height="12" DockPanel.Dock="Left" MinWidth="60">
<Rectangle Name="barPos" Fill="CadetBlue" Width="0" HorizontalAlignment="Left"/>
</Border>
</StackPanel>
</UserControl>

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for BarGraphHorizontal.xaml
/// </summary>
public partial class BarGraphHorizontal : UserControl
{
double targetValue = 0;
public BarGraphHorizontal(String label)
{
InitializeComponent();
Label.Content = label;
}
public void SetValue(double value)
{
targetValue = value;
barPos.Width = targetValue * barContainerPos.ActualWidth;
}
public double GetTarget()
{
return targetValue;
}
}
}

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@@ -0,0 +1,47 @@
<Window x:Class="OpenFaceOffline.CameraParametersEntry"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Title="Input camera parameters" Height="180" Width="300" ResizeMode="NoResize">
<Grid Background="WhiteSmoke">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="0.7*"/>
<ColumnDefinition Width="0.25*"/>
<ColumnDefinition Width="0.25*"/>
<ColumnDefinition Width="0.25*"/>
<ColumnDefinition Width="0.25*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="0.5*"/>
<RowDefinition Height="0.5*"/>
<RowDefinition Height="0.5*"/>
<RowDefinition Height="0.5*"/>
<RowDefinition Height="0.5*"/>
<RowDefinition Height="0.5*"/>
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="5" HorizontalAlignment="Left" Text="Enter camera parameters manually:" FontSize="13" VerticalAlignment="Center"/>
<Label Grid.Row="1" Grid.Column="0">Focal lengths</Label>
<Label Grid.Row="1" Grid.Column="1" HorizontalAlignment="Right" VerticalAlignment="Center">fx=</Label>
<TextBox Grid.Row="1" Grid.Column="2" VerticalContentAlignment="Center" IsEnabled="False" x:Name="fxTextBox" />
<Label Grid.Row="1" Grid.Column="3" HorizontalAlignment="Right">fy=</Label>
<TextBox Grid.Row="1" Grid.Column="4" VerticalContentAlignment="Center" IsEnabled="False" x:Name="fyTextBox" />
<Label Grid.Row="2" Grid.Column="0">Optical centre lengths</Label>
<Label Grid.Row="2" Grid.Column="1" HorizontalAlignment="Right">cx=</Label>
<TextBox Grid.Row="2" Grid.Column="2" VerticalContentAlignment="Center" IsEnabled="False" x:Name="cxTextBox" />
<Label Grid.Row="2" Grid.Column="3" HorizontalAlignment="Right">cy=</Label>
<TextBox Grid.Row="2" Grid.Column="4" VerticalContentAlignment="Center" IsEnabled="False" x:Name="cyTextBox"/>
<Label Grid.Row="3" Grid.Column="0" Grid.ColumnSpan="5" Name="warningLabel" Visibility="Hidden" FontStyle="Italic" Foreground="Red" HorizontalAlignment="Center">Parameters have to be a non negative reals</Label>
<Label Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="4" FontSize="13">Infer parameters automatically</Label>
<Separator Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="5" VerticalAlignment="Top"></Separator>
<CheckBox Name="automaticCheckBox" Grid.Row="4" Grid.Column="3" HorizontalAlignment="Center" VerticalAlignment="Center" IsChecked="True" Click="CheckBox_Click"></CheckBox>
<Button Grid.Row="5" Grid.Column="5" Content="OK" Click="OKButton_Click" Width="40" VerticalAlignment="Bottom" HorizontalAlignment="Right"/>
</Grid>
</Window>

View File

@@ -0,0 +1,219 @@
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for TextEntryWindow.xaml
/// </summary>
public partial class CameraParametersEntry : Window
{
public CameraParametersEntry(float fx, float fy, float cx, float cy)
{
InitializeComponent();
this.KeyDown += new KeyEventHandler(TextEntry_KeyDown);
if(fx == -1 || fy == -1 || cx == -1 || cy == -1)
{
this.fx = 500; this.fy = 500; this.cx = 320; this.cy = 240;
}
else
{
this.fx = fx; this.fy = fy; this.cx = cx; this.cy = cy;
automaticCheckBox.IsChecked = false;
fxTextBox.IsEnabled = true;
fyTextBox.IsEnabled = true;
cxTextBox.IsEnabled = true;
cyTextBox.IsEnabled = true;
}
fxTextBox.Text = this.fx.ToString();
fyTextBox.Text = this.fy.ToString();
cxTextBox.Text = this.cx.ToString();
cyTextBox.Text = this.cy.ToString();
fxTextBox.TextChanged += ResponseTextBox_TextChanged;
fyTextBox.TextChanged += ResponseTextBox_TextChanged;
cxTextBox.TextChanged += ResponseTextBox_TextChanged;
cyTextBox.TextChanged += ResponseTextBox_TextChanged;
}
private void OKButton_Click(object sender, System.Windows.RoutedEventArgs e)
{
DialogResult = true;
}
private void TextEntry_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
DialogResult = true;
}
}
private float fx = -1, fy = -1, cx = -1, cy = -1;
public bool IsAutomatic
{
get { return automaticCheckBox.IsChecked == true; }
}
public float Fx
{
get { return automaticCheckBox.IsChecked == true ? -1 : fx; }
}
public float Fy
{
get { return automaticCheckBox.IsChecked == true ? -1 : fy; }
}
public float Cx
{
get { return automaticCheckBox.IsChecked == true ? -1 : cx; }
}
public float Cy
{
get { return automaticCheckBox.IsChecked == true ? -1 : cy; }
}
private void CheckBox_Click(object sender, RoutedEventArgs e)
{
if(automaticCheckBox.IsChecked == true)
{
fxTextBox.IsEnabled = false;
fyTextBox.IsEnabled = false;
cxTextBox.IsEnabled = false;
cyTextBox.IsEnabled = false;
}
else
{
fxTextBox.IsEnabled = true;
fyTextBox.IsEnabled = true;
cxTextBox.IsEnabled = true;
cyTextBox.IsEnabled = true;
}
}
// Do not allow illegal characters like
private void ResponseTextBox_TextChanged(object sender, TextChangedEventArgs e)
{
try
{
float fx_n = (float)Double.Parse(fxTextBox.Text);
float fy_n = (float)Double.Parse(fyTextBox.Text);
float cx_n = (float)Double.Parse(cxTextBox.Text);
float cy_n = (float)Double.Parse(cyTextBox.Text);
if (fx_n > 0 && fy_n > 0 && cx_n > 0 && cy_n > 0)
{
fx = fx_n;
fy = fy_n;
cx = cx_n;
cy = cy_n;
warningLabel.Visibility = System.Windows.Visibility.Hidden;
}
else
{
warningLabel.Visibility = System.Windows.Visibility.Visible;
fxTextBox.Text = fx.ToString();
fyTextBox.Text = fy.ToString();
cxTextBox.Text = cx.ToString();
cyTextBox.Text = cy.ToString();
fxTextBox.SelectionStart = fxTextBox.Text.Length;
fyTextBox.SelectionStart = fyTextBox.Text.Length;
cxTextBox.SelectionStart = cxTextBox.Text.Length;
cyTextBox.SelectionStart = cyTextBox.Text.Length;
}
}
catch (FormatException except)
{
fxTextBox.Text = fx.ToString();
fyTextBox.Text = fy.ToString();
cxTextBox.Text = cx.ToString();
cyTextBox.Text = cy.ToString();
fxTextBox.SelectionStart = fxTextBox.Text.Length;
fyTextBox.SelectionStart = fyTextBox.Text.Length;
cxTextBox.SelectionStart = cxTextBox.Text.Length;
cyTextBox.SelectionStart = cyTextBox.Text.Length;
warningLabel.Visibility = System.Windows.Visibility.Visible;
}
}
}
}

View File

@@ -0,0 +1,43 @@
<Window x:Class="OpenFaceOffline.CameraSelection"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:OpenFaceOffline"
mc:Ignorable="d"
Title="Camera selection" Height="460" Width="600" ResizeMode="NoResize" WindowStartupLocation="CenterScreen" Closing="Window_Closing">
<Grid>
<Grid Name="camerasPanel" Visibility="Hidden">
<Grid.RowDefinitions>
<RowDefinition Height="auto" />
<RowDefinition Height="320" />
<RowDefinition Height="*" />
<RowDefinition Height="40" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Label Grid.Row="0" Grid.ColumnSpan="10" HorizontalContentAlignment="Center" FontSize="20">Choose Video Source</Label>
<Grid Grid.Row="1" Grid.Column="0" Name="ThumbnailPanel" HorizontalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="25" />
</Grid.RowDefinitions>
</Grid>
<!-- Click="OpenFile_Click" -->
<Button Width="150" Grid.Row="3" Height="35" Grid.ColumnSpan="10" FontSize="20" Click="Button_Click">Select camera</Button>
</Grid>
<Grid Name="LoadingGrid" Visibility="Visible">
<StackPanel Grid.Row="1" Name="ProgressBar" Margin="20">
<Label HorizontalAlignment="Center" FontSize="18">Loading Webcams</Label>
<ProgressBar Height="20" Minimum="0" Maximum="100" Name="pbStatus" IsIndeterminate="True" />
<Label HorizontalAlignment="Center" FontSize="18">Might take some time the first time</Label>
</StackPanel>
</Grid>
</Grid>
</Window>

View File

@@ -0,0 +1,244 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using CppInterop;
using System.Windows.Threading;
using System.Threading;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for CameraSelection.xaml
/// </summary>
public partial class CameraSelection : Window
{
List<Border> sample_images;
List<ComboBox> combo_boxes;
// id, width, height
public Tuple<int, int, int> selected_camera;
List<List<Tuple<int, int>>> resolutions_all;
int selected_camera_idx = -1;
// indicate if user clicked on camera
public bool camera_selected = false;
public bool no_cameras_found = false;
public List<Tuple<int, String, List<Tuple<int, int>>, OpenCVWrappers.RawImage>> cams;
public void PopulateCameraSelections()
{
this.KeyDown += new KeyEventHandler(CameraSelection_KeyDown);
// Finding the cameras here
if (cams == null)
{
String root = AppDomain.CurrentDomain.BaseDirectory;
//cams = CameraInterop.Capture.GetCameras(root);
cams = UtilitiesOF.SequenceReader.GetCameras(root);
}
int i = 0;
sample_images = new List<Border>();
// Each cameras corresponding resolutions
resolutions_all = new List<List<Tuple<int, int>>>();
combo_boxes = new List<ComboBox>();
foreach (var s in cams)
{
var b = s.Item4.CreateWriteableBitmap();
s.Item4.UpdateWriteableBitmap(b);
b.Freeze();
Dispatcher.Invoke(() =>
{
int idx = i;
Image img = new Image();
img.Source = b;
img.Margin = new Thickness(5);
ColumnDefinition col_def = new ColumnDefinition();
ThumbnailPanel.ColumnDefinitions.Add(col_def);
Border img_border = new Border();
img_border.SetValue(Grid.ColumnProperty, i);
img_border.SetValue(Grid.RowProperty, 0);
img_border.CornerRadius = new CornerRadius(5);
StackPanel img_panel = new StackPanel();
Label camera_name_label = new Label();
camera_name_label.Content = s.Item2;
camera_name_label.HorizontalAlignment = System.Windows.HorizontalAlignment.Center;
img_panel.Children.Add(camera_name_label);
img.Height = 200;
img_panel.Children.Add(img);
img_border.Child = img_panel;
sample_images.Add(img_border);
ThumbnailPanel.Children.Add(img_border);
ComboBox resolutions = new ComboBox();
resolutions.Width = 80;
combo_boxes.Add(resolutions);
resolutions_all.Add(new List<Tuple<int, int>>());
foreach (var r in s.Item3)
{
resolutions.Items.Add(r.Item1 + "x" + r.Item2);
resolutions_all[resolutions_all.Count - 1].Add(new Tuple<int, int>(r.Item1, r.Item2));
}
resolutions.SelectedIndex = 0;
for (int res = 0; res < s.Item3.Count; ++res)
{
if (s.Item3[res].Item1 >= 640 && s.Item3[res].Item2 >= 480)
{
resolutions.SelectedIndex = res;
break;
}
}
resolutions.SetValue(Grid.ColumnProperty, i);
resolutions.SetValue(Grid.RowProperty, 2);
ThumbnailPanel.Children.Add(resolutions);
img_panel.MouseDown += (sender, e) =>
{
ChooseCamera(idx);
};
resolutions.DropDownOpened += (sender, e) =>
{
ChooseCamera(idx);
};
});
i++;
}
if (cams.Count > 0)
{
no_cameras_found = false;
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
{
ChooseCamera(0);
}));
}
else
{
string messageBoxText = "No cameras detected, please connect a webcam";
string caption = "Camera error!";
MessageBoxButton button = MessageBoxButton.OK;
MessageBoxImage icon = MessageBoxImage.Warning;
MessageBox.Show(messageBoxText, caption, button, icon);
selected_camera_idx = -1;
no_cameras_found = true;
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
{
this.Close();
}));
}
}
public CameraSelection()
{
InitializeComponent();
// We want to display the loading screen first
Thread load_cameras = new Thread(LoadCameras);
load_cameras.Start();
}
public void LoadCameras()
{
Thread.CurrentThread.IsBackground = true;
PopulateCameraSelections();
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
{
LoadingGrid.Visibility = System.Windows.Visibility.Hidden;
camerasPanel.Visibility = System.Windows.Visibility.Visible;
}));
}
public CameraSelection(List<Tuple<int, String, List<Tuple<int, int>>, OpenCVWrappers.RawImage>> cams)
{
InitializeComponent();
this.cams = cams;
PopulateCameraSelections();
Dispatcher.Invoke(DispatcherPriority.Render, new TimeSpan(0, 0, 0, 0, 200), (Action)(() =>
{
LoadingGrid.Visibility = System.Windows.Visibility.Hidden;
camerasPanel.Visibility = System.Windows.Visibility.Visible;
}));
}
private void ChooseCamera(int idx)
{
selected_camera_idx = idx;
foreach (var img in sample_images)
{
img.BorderThickness = new Thickness(1);
img.BorderBrush = Brushes.Gray;
}
sample_images[idx].BorderThickness = new Thickness(4);
sample_images[idx].BorderBrush = Brushes.Green;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
Select();
}
private void CameraSelection_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
Select();
}
}
private void Select()
{
camera_selected = true;
int selected_res = combo_boxes[selected_camera_idx].SelectedIndex;
Tuple<int, int> resolution_selected = resolutions_all[selected_camera_idx][selected_res];
selected_camera = new Tuple<int, int, int>(selected_camera_idx, resolution_selected.Item1, resolution_selected.Item2);
this.Close();
}
// Do not close it as user might want to open it again
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
}
}
}

View File

@@ -0,0 +1,11 @@
<UserControl x:Class="OpenFaceOffline.MultiBarGraph"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="100" d:DesignWidth="300">
<Grid Name="barGrid">
</Grid>
</UserControl>

View File

@@ -0,0 +1,120 @@
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for MultiBarGraph.xaml
/// </summary>
public partial class MultiBarGraph : UserControl
{
int num_bars = 0;
List<BarGraph> graphs;
public MultiBarGraph()
{
InitializeComponent();
graphs = new List<BarGraph>();
}
public void Update(List<float> data)
{
// Create new bars if necessary
if (num_bars != data.Count)
{
graphs = new List<BarGraph>();
num_bars = data.Count;
barGrid.Children.Clear();
barGrid.ColumnDefinitions.Clear();
foreach (var value in data)
{
BarGraph newBar = new BarGraph();
newBar.SetValue(value);
graphs.Add(newBar);
barGrid.ColumnDefinitions.Add(new ColumnDefinition());
Grid.SetColumn(newBar, graphs.Count);
barGrid.Children.Add(newBar);
}
}
// Update the bars
for (int i = 0; i < data.Count; ++i)
{
graphs[i].SetValue(data[i]);
}
}
}
}

View File

@@ -0,0 +1,13 @@
<UserControl x:Class="OpenFaceOffline.MultiBarGraphHorz"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid Name="barGrid">
</Grid>
</UserControl>

View File

@@ -0,0 +1,150 @@
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for MultiBarGraphHorz.xaml
/// </summary>
public partial class MultiBarGraphHorz : UserControl
{
int num_bars = 0;
Dictionary<String, BarGraphHorizontal> graphs;
// Name mapping
Dictionary<String, String> mapping;
public MultiBarGraphHorz()
{
InitializeComponent();
graphs = new Dictionary<string, BarGraphHorizontal>();
mapping = new Dictionary<string, string>();
mapping["AU01"] = "Inner Brow raiser";
mapping["AU02"] = "Outer Brow raiser";
mapping["AU04"] = "Brow lowerer";
mapping["AU05"] = "Upper lid raiser";
mapping["AU06"] = "Cheek raiser";
mapping["AU07"] = "Lid tightener";
mapping["AU09"] = "Nose wrinkler";
mapping["AU10"] = "Upper lip raiser";
mapping["AU12"] = "Lip corner puller (smile)";
mapping["AU14"] = "Dimpler";
mapping["AU15"] = "Lip corner depressor";
mapping["AU17"] = "Chin Raiser";
mapping["AU20"] = "Lip Stretcher";
mapping["AU23"] = "Lip tightener";
mapping["AU25"] = "Lips part";
mapping["AU26"] = "Jaw drop";
mapping["AU28"] = "Lip suck";
mapping["AU45"] = "Blink";
}
public void Update(Dictionary<String, double> data)
{
// Create new bars if necessary
if (num_bars != data.Count)
{
num_bars = data.Count;
barGrid.Children.Clear();
barGrid.RowDefinitions.Clear();
graphs.Clear();
// Make sure AUs are sorted
var data_labels = data.Keys.ToList();
data_labels.Sort();
foreach (var label in data_labels)
{
BarGraphHorizontal newBar = new BarGraphHorizontal(label + " - " + mapping[label]);
newBar.SetValue(data[label]);
barGrid.RowDefinitions.Add(new RowDefinition());
Grid.SetRow(newBar, graphs.Count);
graphs.Add(label, newBar);
barGrid.Children.Add(newBar);
}
}
// Update the bars
foreach (var value in data)
{
graphs[value.Key].SetValue(value.Value);
}
}
}
}

View File

@@ -0,0 +1,20 @@
<Window x:Class="OpenFaceOffline.NumberEntryWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Title="Output image size" Height="110" Width="250" ResizeMode="NoResize">
<Grid Background="WhiteSmoke">
<StackPanel>
<StackPanel FocusManager.FocusedElement="{Binding ElementName=ResponseTextBox}" Orientation="Horizontal" HorizontalAlignment="Center">
<TextBlock HorizontalAlignment="Center" Text="Output image size:" FontSize="12" VerticalAlignment="Center" Margin="0,0,10,0"/>
<TextBox Margin="0,4,0,0" x:Name="ResponseTextBox_x" FontSize="12" Width="50" TextChanged="ResponseTextBox_TextChanged" />
<Label>x</Label>
<TextBox Margin="0,4,0,0" x:Name="ResponseTextBox_y" FontSize="12" Width="50" TextChanged="ResponseTextBox_TextChanged" IsEnabled="False" />
</StackPanel>
<Label Name="warningLabel" Visibility="Hidden" FontStyle="Italic" Foreground="Red" HorizontalAlignment="Center" VerticalAlignment="Center">Has to be a non negative integer</Label>
<Button Content="OK" Click="OKButton_Click" Width="50" VerticalAlignment="Bottom" HorizontalAlignment="Right"/>
</StackPanel>
</Grid>
</Window>

View File

@@ -0,0 +1,149 @@
///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for TextEntryWindow.xaml
/// </summary>
public partial class NumberEntryWindow : Window
{
public NumberEntryWindow(int initValue)
{
InitializeComponent();
ResponseTextBox_x.Text = initValue.ToString();
ResponseTextBox_y.Text = initValue.ToString();
OutputInt = initValue;
this.KeyDown += new KeyEventHandler(TextEntry_KeyDown);
}
//private string ResponseText_x
//{
// get { return ResponseTextBox_x.Text; }
// set { ResponseTextBox_x.Text = value; }
//}
//private string ResponseText_y
//{
// get { return ResponseTextBox_y.Text; }
// set { ResponseTextBox_y.Text = value; }
//}
public int OutputInt;
private void OKButton_Click(object sender, System.Windows.RoutedEventArgs e)
{
DialogResult = true;
}
private void TextEntry_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
DialogResult = true;
}
}
// Do not allow illegal characters like
private void ResponseTextBox_TextChanged(object sender, TextChangedEventArgs e)
{
try
{
int OutputIntNew = Int32.Parse(ResponseTextBox_x.Text);
if(OutputIntNew > 0)
{
OutputInt = OutputIntNew;
warningLabel.Visibility = System.Windows.Visibility.Hidden;
}
else
{
warningLabel.Visibility = System.Windows.Visibility.Visible;
ResponseTextBox_x.Text = OutputInt.ToString();
ResponseTextBox_x.SelectionStart = ResponseTextBox_x.Text.Length;
}
}
catch (FormatException except)
{
ResponseTextBox_x.Text = OutputInt.ToString();
ResponseTextBox_x.SelectionStart = ResponseTextBox_x.Text.Length;
warningLabel.Visibility = System.Windows.Visibility.Visible;
}
ResponseTextBox_y.Text = OutputInt.ToString();
}
}
}

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<Image x:Class="OpenFaceOffline.OverlayImage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300" >
</Image>

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for OverlayImage.xaml
/// </summary>
public partial class OverlayImage : Image
{
public OverlayImage()
{
InitializeComponent();
OverlayLines = new List<List<Tuple<Point, Point>>>();
OverlayPoints = new List<List<Point>>();
OverlayPointsVisibility = new List<List<bool>>();
OverlayEyePoints = new List<List<Point>>();
GazeLines = new List<List<Tuple<Point, Point>>>();
Confidence = new List<double>();
FaceScale = new List<double>();
Progress = -1;
}
public void Clear()
{
OverlayLines.Clear();
OverlayPoints.Clear();
OverlayPointsVisibility.Clear();
OverlayEyePoints.Clear();
GazeLines.Clear();
Confidence.Clear();
FaceScale.Clear();
}
protected override void OnRender(DrawingContext dc)
{
base.OnRender(dc);
if (OverlayLines == null)
OverlayLines = new List<List<Tuple<Point, Point>>>();
if (OverlayPoints == null)
OverlayPoints = new List<List<Point>>();
if (OverlayPointsVisibility == null)
OverlayPointsVisibility = new List<List<bool>>();
if (OverlayEyePoints == null)
OverlayEyePoints = new List<List<Point>>();
if (Source == null || !(Source is WriteableBitmap))
return;
var width = ((WriteableBitmap)Source).PixelWidth;
var height = ((WriteableBitmap)Source).PixelHeight;
// Go over all faces
for (int i = 0; i < OverlayPoints.Count; i++)
{
// The point and line size should be proportional to the face size and the image scaling
double scaling_p = 0.88 * FaceScale[i] * ActualWidth / width;
// Low confidence leads to more transparent visualization
double confidence = Confidence[i];
if (confidence < 0.4)
{
confidence = 0.4;
}
// Don't let it get too small
if (scaling_p < 0.6)
scaling_p = 0.6;
foreach (var line in OverlayLines[i])
{
var p1 = new Point(ActualWidth * line.Item1.X / width, ActualHeight * line.Item1.Y / height);
var p2 = new Point(ActualWidth * line.Item2.X / width, ActualHeight * line.Item2.Y / height);
dc.DrawLine(new Pen(new SolidColorBrush(Color.FromArgb(200, (byte)(100 + (155 * (1 - confidence))), (byte)(100 + (155 * confidence)), 100)), 2.0 * scaling_p), p1, p2);
}
foreach (var line in GazeLines[i])
{
var p1 = new Point(ActualWidth * line.Item1.X / width, ActualHeight * line.Item1.Y / height);
var p2 = new Point(ActualWidth * line.Item2.X / width, ActualHeight * line.Item2.Y / height);
var dir = p2 - p1;
p2 = p1 + dir * scaling_p * 2;
dc.DrawLine(new Pen(new SolidColorBrush(Color.FromArgb(200, (byte)(240), (byte)(30), (byte)100)), 5.0 * scaling_p), p1, p2);
}
for (int j = 0; j < OverlayPoints[i].Count; j++)
{
var p = OverlayPoints[i][j];
var q = new Point(ActualWidth * p.X / width, ActualHeight * p.Y / height);
if(OverlayPointsVisibility[i].Count == 0 || OverlayPointsVisibility[i][j])
{
dc.DrawEllipse(new SolidColorBrush(Color.FromArgb((byte)(230 * confidence), 255, 50, 50)), null, q, 2.75 * scaling_p, 3.0 * scaling_p);
dc.DrawEllipse(new SolidColorBrush(Color.FromArgb((byte)(230 * confidence), 255, 255, 100)), null, q, 1.75 * scaling_p, 2.0 * scaling_p);
}
else
{
// Draw fainter if landmark not visible
dc.DrawEllipse(new SolidColorBrush(Color.FromArgb((byte)(125 * confidence), 255, 50, 50)), null, q, 2.75 * scaling_p, 3.0 * scaling_p);
dc.DrawEllipse(new SolidColorBrush(Color.FromArgb((byte)(125 * confidence), 255, 255, 100)), null, q, 1.75 * scaling_p, 2.0 * scaling_p);
}
}
for (int id = 0; id < OverlayEyePoints[i].Count; id++)
{
var q1 = new Point(ActualWidth * OverlayEyePoints[i][id].X / width, ActualHeight * OverlayEyePoints[i][id].Y / height);
// The the eye points can be defined for multiple faces, turn id's to be relevant to one face
int next_point = id + 1;
if (id == 7) next_point = 0;
if (id == 19) next_point = 8;
if (id == 27) next_point = 20;
if (id == 35) next_point = 28;
if (id == 47) next_point = 36;
if (id == 55) next_point = 48;
var q2 = new Point(ActualWidth * OverlayEyePoints[i][next_point].X / width, ActualHeight * OverlayEyePoints[i][next_point].Y / height);
if (id < 28 && (id < 8 || id > 19) || (id >= 28 &&(id - 28<8 || id - 28 >19)))
{
dc.DrawLine(new Pen(new SolidColorBrush(Color.FromArgb(200, (byte)(240), (byte)(30), (byte)100)), 1.5 * scaling_p), q1, q2);
}
else
{
dc.DrawLine(new Pen(new SolidColorBrush(Color.FromArgb(200, (byte)(100), (byte)(30), (byte)240)), 2.5 * scaling_p), q1, q2);
}
}
}
// Only display the confidence of the last face
double scaling = ActualWidth / 400.0;
int confidence_width = (int)(107.0 * scaling);
int confidence_height = (int)(18.0 * scaling);
int final_id = Confidence.Count - 1;
Brush conf_brush = new SolidColorBrush(Color.FromRgb((byte)((1 - Confidence[final_id]) * 255), (byte)(Confidence[final_id] * 255), (byte)40));
dc.DrawRoundedRectangle(conf_brush, new Pen(Brushes.Black, 0.5 * scaling), new Rect(ActualWidth - confidence_width - 1, 0, confidence_width, confidence_height), 3.0 * scaling, 3.0 * scaling);
FormattedText txt = new FormattedText("Confidence: " + (int)(100 * Confidence[final_id]) + "%", System.Globalization.CultureInfo.CurrentCulture, System.Windows.FlowDirection.LeftToRight, new Typeface("Verdana"), 12.0 * scaling, Brushes.Black);
dc.DrawText(txt, new Point(ActualWidth - confidence_width + 2, 2));
int fps_width = (int)(52.0 * scaling);
int fps_height = (int)(18.0 * scaling);
dc.DrawRoundedRectangle(Brushes.WhiteSmoke, new Pen(Brushes.Black, 0.5 * scaling), new Rect(0, 0, fps_width, fps_height), 3.0 * scaling, 3.0 * scaling);
FormattedText fps_txt = new FormattedText("FPS: " + (int)FPS, System.Globalization.CultureInfo.CurrentCulture, System.Windows.FlowDirection.LeftToRight, new Typeface("Verdana"), 12.0 * scaling, Brushes.Black);
dc.DrawText(fps_txt, new Point(2.0 * scaling, 0));
old_width = width;
old_height = height;
// Drawing a progress bar at the bottom of the image
if (Progress > 0)
{
int progress_bar_height = (int)(6.0 * scaling);
dc.DrawRectangle(Brushes.GreenYellow, new Pen(Brushes.Black, 0.5 * scaling), new Rect(0, ActualHeight - progress_bar_height, Progress * ActualWidth, progress_bar_height));
}
}
// To allow for visualizing multiple faces use a List of Lists
public List<List<Tuple<Point, Point>>> OverlayLines { get; set; }
public List<List<Tuple<Point, Point>>> GazeLines { get; set; }
public List<List<Point>> OverlayPoints { get; set; }
public List<List<bool>> OverlayPointsVisibility { get; set; }
public List<List<Point>> OverlayEyePoints { get; set; }
public List<double> FaceScale { get; set; }
public List<double> Confidence { get; set; }
public double FPS { get; set; }
// 0 to 1 indicates how much video has been processed so far
public double Progress { get; set; }
int old_width;
int old_height;
}
}

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<Image x:Class="OpenFaceOffline.SimpleImage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300" >
</Image>

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// THIS SOFTWARE IS PROVIDED “AS IS” FOR ACADEMIC USE ONLY AND ANY EXPRESS
// OR IMPLIED WARRANTIES WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY.
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Notwithstanding the license granted herein, Licensee acknowledges that certain components
// of the Software may be covered by so-called “open source” software licenses (“Open Source
// Components”), which means any software licenses approved as open source licenses by the
// Open Source Initiative or any substantially similar licenses, including without limitation any
// license that, as a condition of distribution of the software licensed under such license,
// requires that the distributor make the software available in source code format. Licensor shall
// provide a list of Open Source Components for a particular version of the Software upon
// Licensees request. Licensee will comply with the applicable terms of such licenses and to
// the extent required by the licenses covering Open Source Components, the terms of such
// licenses will apply in lieu of the terms of this Agreement. To the extent the terms of the
// licenses applicable to Open Source Components prohibit any of the restrictions in this
// License Agreement with respect to such Open Source Component, such restrictions will not
// apply to such Open Source Component. To the extent the terms of the licenses applicable to
// Open Source Components require Licensor to make an offer to provide source code or
// related information in connection with the Software, such offer is hereby made. Any request
// for source code or related information should be directed to cl-face-tracker-distribution@lists.cam.ac.uk
// Licensee acknowledges receipt of notices for the Open Source Components for the initial
// delivery of the Software.
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace: an open source facial behavior analysis toolkit
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency
// in IEEE Winter Conference on Applications of Computer Vision, 2016
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-speci?c normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
// Constrained Local Neural Fields for robust facial landmark detection in the wild.
// Tadas Baltrušaitis, Peter Robinson, and Louis-Philippe Morency.
// in IEEE Int. Conference on Computer Vision Workshops, 300 Faces in-the-Wild Challenge, 2013.
//
///////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace OpenFaceOffline
{
/// <summary>
/// Interaction logic for OverlayImage.xaml
/// </summary>
public partial class SimpleImage : Image
{
public SimpleImage()
{
InitializeComponent();
}
protected override void OnRender(DrawingContext dc)
{
base.OnRender(dc);
if (Source == null || !(Source is WriteableBitmap))
return;
}
}
}

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addpath('../../matlab_runners/Demos');
root1 = "C:\Users\Tadas Baltrusaitis\Documents\OpenFace-CECLM_clean\exe\FeatureExtraction\processed";
root2 = "C:\Users\Tadas Baltrusaitis\Documents\OpenFace-CECLM_clean\x64\Release\processed";
gui_files = dir(sprintf('%s/*.csv', root1));
for i = 1:numel(gui_files)
table_gui = readtable(sprintf('%s/%s', root1, gui_files(i).name));
table_console = readtable(sprintf('%s/%s', root2, gui_files(i).name));
var_names = table_console.Properties.VariableNames;
for v =1:numel(var_names)
feat_gui = table_gui{:,var_names(v)};
feat_console = table_console{:,var_names(v)};
feat_diff = norm(abs(feat_gui - feat_console));
if(feat_diff > 0.0001)
fprintf('%s error - %.3f\n', var_names{v}, feat_diff);
end
end
% Compare the HOG file
[~,name,~] = fileparts(gui_files(i).name);
[hog_gui, valid_gui] = Read_HOG_file(sprintf('%s/%s.hog', root1, name));
[hog_console, valid_console] = Read_HOG_file(sprintf('%s/%s.hog', root2, name));
feat_diff = norm(abs(hog_gui(:) - hog_console(:)));
if(feat_diff > 0.0001)
fprintf('HOG error - %.3f\n', feat_diff);
end
feat_diff = norm(abs(valid_gui - valid_console));
if(feat_diff > 0.0001)
fprintf('Valid error - %.3f\n', feat_diff);
end
% Compare the simalign ones
gui_aligns = dir(sprintf('%s/%s_aligned/*.bmp', root1, name));
console_aligns = dir(sprintf('%s/%s_aligned/*.bmp', root2, name));
for j=1:numel(gui_aligns)
gui_align = imread(sprintf('%s/%s_aligned/%s', root1, name, gui_aligns(j).name));
console_align = imread(sprintf('%s/%s_aligned/%s', root2, name, console_aligns(j).name));
feat_diff = norm(abs(double(gui_align(:)) - double(console_align(:))));
if(feat_diff > 0.1)
fprintf('Aligned error - %.3f\n', feat_diff);
end
end
end

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="WindowsAPICodePack-Core" version="1.1.2" targetFramework="net452" />
<package id="WindowsAPICodePack-Shell" version="1.1.1" targetFramework="net452" />
</packages>